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WarcraftMMO In-Game Policies
Last edited by Enanth; 03-27-2008 at 12:57 AM. |
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Account Penalties Policy
Account Penalties Policy
The primary function of the In-game Support staff (Game Masters) is to ensure that players who are currently in the game world can enjoy the experience to its full potential. Much of our time is spent reimbursing lost items, resolving bugs, and generally helping players who are experiencing difficulties. However, sometimes disciplinary action must be taken against disruptive players who are causing damage to other's play experiences or the service itself. Though taking disciplinary action is never pleasant, we must take action against certain individuals in order to maintain the quality of service for all. The Penalty Volcano We have created a visual representation of both the severity of each of our penalties and how often each type of penalty is given in relation to the others. We call this the Penalty Volcano, which is shown in the diagram below.Any time a player is found in violation of our policies, we hope to give only the most minor of penalties (Warnings). However, we must also factor in the severity of the infraction and how often the player has violated our policies in the past. Based on these factors, the penalty may be moved up the Penalty Volcano, up to and including Account Closure. Warning We receive quite a few emails in the warcraftmmo@gmail.com email box from players expressing great concern over the warning they have received. Often, the concern they express is that they are generally a good player and fear the status of the account they use is in jeopardy. This could not be further from the truth. Receiving a Warning is nothing more than an education in policy for minor issues and a tool our in-game support team uses to track player behavior. While it is not a good idea to ignore a warning and continue the inappropriate action(s), warnings on an account have very few, if any, long-term repercussions. The following are also true of Warnings:
3 Hour suspensions are most often assigned when the player has repeated an action he/she has been previously warned for. 3 Hour suspensions reinforce the unheeded education given via a Warning or on the first instance of a policy violation that we do not consider minor. These should be assigned when the importance of policy adherence needs to be stressed, but the violation is not excessive. The following are true of 3 Hour suspensions:
24 Hour suspensions are most often assigned when the player has repeated an action he/she has been previously warned for. 24 Hour suspensions reinforce the unheeded education given via a Warning or on the first instance of a policy violation that we do not consider minor. These should be assigned when the importance of policy adherence needs to be stressed, but the violation is not excessive. The following are true of 24 Hour suspensions:
48 Hour suspensions are most often assigned when the player has repeated an action he or she has been previously warned for. 48 Hour suspensions reinforce the unheeded education given via a Warning or on the first instance of a policy violation that we do not consider minor. These should be assigned when the importance of policy adherence needs to be stressed, but the violation is not excessive. The following are true of 48 Hour suspensions:
72 Hour suspensions are assigned when a player needs to be removed from the game for an extended period of time or the player has repeatedly violated policy in a relatively brief period of time. 72 Hour suspensions are somewhat rare, as they are only given for serious policy violations or repeated policy abuse. The following are also true of 72 Hour suspensions:
Final Warnings are applied when a player needs to be removed from the game for an extended period of time or the player has repeatedly violated policy in a relatively brief period of time. Placing an account under review for possible closure is quite rare, and only occurs in the case of particularly serious policy violations or excessively repeated policy abuse. The following are true of Final Warnings:
Accounts are closed when a player has excessively and/or grossly violated our policies. When an account is closed, the player is no longer able to access the account. Account Closures are rare and represent a player who is unable to abide by our rules and insists on negatively affecting other players' enjoyment of the game or harming the service itself.
Last edited by Enanth; 03-27-2008 at 12:38 AM. |
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At some point during your travels in Azeroth, you may interact with a Game Master (GM) for one reason or another. Whether this interaction is in response to a petition for assistance you submitted or in regards to an issue he/she has approached you for, it is important to be sure you are speaking to a real GM. There are three methods by which a GM may contact you; clarification on what constitutes each category can be found by clicking on the links below.
* In-Game Chat * "In Person" * Voice Chat AKA Ventrilo Once you have established that you are communicating with an in-game representative of WaMMO Entertainment, we would like for your experience interacting with GMs to be expedient and pleasant. Although we understand you may be upset about the topic being discussed, we expect you to conduct yourself in an appropriate manner. We take the following categories very seriously. * Impersonating a GM * Defrauding or Attempting to Defraud a GM * Disobeying or Ignoring GM Instructions * Harassing the GM Staff * Excessive use of Abusive Language If a player is found to have violated any of these categories, he/she may: * Be temporarily suspended from the game In-Game Chat Most often, GMs will contact you in-game via whispers. You can tell whether or not the person contacting you really is a GM by the GM tag preceding their name, exactly as shown below. ![]() "In Person" On occasion, a GM will need to make him or herself visible when contacting you. Visible GMs can be identified by the GM tag that is located above their avatar, before their name, as shown below. ![]() Impersonating a GM Unfortunately, some players will attempt to use the authority vested in GMs to take advantage of others. All GMs will contact players using one of the methods detailed above, if they do not appear this way, they are not official WaMMO Entertainment employees and should be reported to the GM staff. Though we have little tolerance for impersonation in any capacity, if evidence of an attempt to use this impersonation to defraud or scam another player is found, serious action will be taken. Defrauding or Attempting to Defraud a GM Whenever possible, we try to give players the benefit of the doubt in questionable situations. We hope players do not attempt to take advantage of this trust, and provide their full cooperation. However, if we later find that an attempt was made to defraud a GM, the offending player may have action taken against them. Attempts to defraud a GM include, but are not limited to, misdirecting a GM's attention, withholding information, providing false information, and any attempt to "trick" a GM. Disobeying or Ignoring GM Instructions At times it may be necessary for a GM to ask a player to perform certain actions or refrain from performing other actions. In addition, if a GM contacts you regarding a violation of policy, please try to be as cooperative as possible. In any situation, the GMs will be attempting to preserve the enjoyment of the game for the majority of players and any interference with this work may result in an account penalty. Harassing the GM Staff Time spent dealing with issues that have already been closed keeps the GM staff from addressing other players' pressing issues. If a single player or multiple players repeatedly send abusive tells, abusive petitions, or multiple petitions on the same closed issue to the GM staff, they will be asked to stop, and if they continue, may receive an account penalty. Excessive use of Abusive Language It is understandable that a player contacting the GM staff might be upset over an issue stemming from an experience they had in the game. However, the use of abusive or foul language directed toward the GM Staff is inappropriate and unproductive. If a player uses this type of language when communicating with a GM, they will be asked to stop, and if they continue, may receive an account penalty. IMPORTANT * Repeatedly violating any area of the Terms of Use (ToU), including the areas detailed above, will often result in temporary suspension from the game. It is important to follow these guidelines in the immediate situation when dealing with a GM. A GM will never ask you to do anything that would compromise an account or its contents. Though the GM's motives may be unclear, there may well be a valid justification for the request, but the GM may be unable to articulate this for various reasons. Rather than disobeying in protest against the request being made or the action being taken, please oblige him/her and later express your concerns to the warcraftmmo@gmail.com email address. Emails sent to this address go directly to the Senior and Lead GMs, who will investigate and address any instances of potentially inappropriate GM actions. GMs will make every attempt to show you the respect you deserve as a valued customer. We ask that you, in turn, show us the same respect. We take no joy in assigning account penalties, but sometimes must do so to preserve the integrity of the service. We look forward to our interactions with the players and hope to resolve issues quickly and painlessly so you can get back to enjoying the game. |
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Player vs. Player Policy
Evidence of epic battles are found throughout the lands of Azeroth, but never before has the possibility of all-out war loomed so close. Times such as these turn cowards into stalwart heroes and virtuous men into cruel villains. Well-constructed facades will fall away, revealing the true natures of men, hidden for so long under the guise of social decorum. This is the stage upon which you will play out your adventures if you are up to the challenge. The Player versus Player (PvP) servers are specifically designed to allow open combat between members of the Horde and the Alliance factions. As such, players on these servers have a greater ability to resolve cross-faction disputes on their own. By choosing to play on a PvP server, you have chosen to move the game difficulty slider from "Easy" to "Hard." While this makes attaining any goal all the more satisfying, expect the road to be paved with sorrow. Our goal as an in-game support staff is to take as much of a hands-off approach in resolving cross-faction player disputes as possible. If this does not sound like an appealing gameplay experience, it is strongly recommended that you select a Player versus Environment (PvE) server instead. Although there will still be opportunities to occasionally test your PvP mettle on PvE servers, it is in a much more structured environment and you can more or less choose when you wish to participate in PvP combat. The following guidelines are exceptions to the policies applicable to all servers. These rules will attempt to encompass the majority of situations that arise in PvP combat between opposing members of the Horde and Alliance factions on the PvP servers. Rules for members of the same faction (Horde vs. Horde or Alliance vs. Alliance) remain the same, as there are no PvP resolutions available to these players. However, these guidelines are not exhaustive by any means and there are sure to be situations that are not covered here. Based on this fact, we reserve the right to evaluate each incident on a case by case basis and take action appropriate to the spirit of the law. We are unable to assist with the following issues: Actions that would typically be considered "dishonorable" are considered legitimate PvP tactics and will not be addressed by our Game Master (GM) staff. "Dishonorable" actions include, but are not limited to:
The Ongoing Harassment policy does not apply when there is a PvP resolution available, as physical confrontations are considered a facet of PvP combat and players in opposing factions are unable to communicate verbally. Characters have the ability to address their conflicts through combat and GMs will only involve themselves in extreme or excessive circumstances. IMPORTANT
Last edited by Enanth; 03-27-2008 at 12:43 AM. |
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Exploitation Policy
World of Warcraft has been carefully crafted to provide a level playing field for all players. Any activities not intended by game design which affect the economy, the client, player characters or the world itself have a tremendous negative impact on the potential enjoyment for all players. The effects of these activities take many forms including a bloated game economy, server instability, and allowing unauthorized access to accounts, computers, and player data. As such, we take the following issues very seriously and take swift and appropriate action on all players involved in these malicious activities related to World of Warcraft. Below are guidelines detailing what repercussions to expect when we discover evidence of these activities. We reserve the right to evaluate each incident on a case by case basis, and in extreme cases, take action beyond what is detailed here. Bug Exploitation We have a top notch Quality Assurance team who tirelessly stamp out bugs and design inconsistencies within World of Warcraft. However, a handful of trained professionals can never isolate and resolve each and every bug in such a deep and complex game accessed simultaneously by thousands of players. You may come across the occasional bug during your adventures. Some bugs are minor and do not affect gameplay, but sometimes these bugs can be used to provide an unfair advantage to certain players or affect the service itself. Factors included in determining the appropriate penalty:
Abuse of Game Mechanics The distinction between exploiting bugs and abusing game mechanics is a fine one. While bug exploitation involves the abuse of what is essentially a programming mistake, the abuse of game mechanics is the act of taking advantage of the limitations of the World of Warcraft game systems. Since the line between the sanctioned use and the abuse of game mechanics is sometimes unclear, we prefer to educate players before taking any action against the account being used. This category includes using/distributing game mechanics in a manner unintended by their design that:
A third party program is any file or program that is not a part of the World of Warcraft software, but is used to gain an advantage in the game, such as increasing your movement speed or teleporting from one place to another beyond what is allowed by game design. It also includes any programs that obtain information from the game that is not normally available to the regular player or that transmit or modify any of the game files. Normally, this classification does not include UI modifications, except those UIs that require an external application to function. Any external applications that are used in conjunction with World of Warcraft can cause quite a few unwanted side effects. Some of the major possible results of the use of third party programs can be instability of the game to the point that a player "crashes" from the game quite often. External programs can also be used to transmit viruses, spyware, and other unwanted programs into a player's computer. Third party programs can also be used to obtain information from the player's computer, such as account, password, and personal information. If a player is found to have used such a program, he/she may:
We definitely want people to create their own UIs utilizing custom menu configurations, graphics, and even sounds. Anything that can be coded to modify the style and the look of the UI is fair game, as long as the modifications are done to the sanctioned internal files of the game. However, anything done to the UI to gain any sort of an unfair advantage over other players is unacceptable. If a player is found to have modified a UI so that they gain an unfair advantage in the game over others, he/she may:
Manipulation of the data stream involves a player altering the flow of information between the World of Warcraft servers and his/her computer while data mining involves a player extracting information from said information that is not intended to be public. Data stream manipulation can be the alteration of either the incoming information or the outgoing information, and can be as minor as the manipulation of one byte of a packet, or the "sniffing" of packets for any reason. If a player is found to have altered the data stream or performed any data mining, he/she may:
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Harassment Policy
Words are powerful tools. Throughout your travels in Azeroth, you will be using these tools to achieve your goals, whether those are finding the perfect group to help you with a quest or getting a great price on that dagger you have had your eye on. As anyone who has hit their thumb with a hammer well knows, tools can cause great pain when used incorrectly. Words are no different. The use of inappropriate and offensive language in general, or against another player is not allowed. We reserve the right to evaluate each incident on a case by case basis and take action as necessary. To help prevent the harassment of other players, we have implemented an array of in-game tools that players can use to help protect themselves from such abuse.
Highly Inappropriate Language which falls under the following categories is deemed to be highly inappropriate..
Language which falls under the following categories is deemed to be moderately inappropriate.
There are two other categories of harassment that are not necessarily related to the language used. These are listed below.
The action we take may be more lenient or more severe than those listed for each category. One major factor in considering what action to take is the number of people who the language is visible to. We have broken this factor up into three categories, listed below.
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Character and Item Restoration Policy
Although we have gone to great lengths to ensure the integrity of the data on our servers and the safety of our players' virtual "property", occasionally players may lose this virtual property against their wishes. Whenever possible, our Game Masters (GMs) will step in and attempt to reunite players with these lost characters and items. This document serves to specifically describe how we will address these instances. Virtual property lost for reasons beyond a players' control If we can verify that your loss of virtual property was the direct result of:
If we can verify you have lost possession of an item (for any reason) that fits all of the following categories:
If we can verify that your loss of virtual property was the direct result of:
How to start the process For us to be able to investigate your loss, please petition a Game Master in-game with the following information:
Last edited by Magicdiablo; 04-03-2008 at 11:39 PM. |
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