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2.4.1 Items - The Sunwell
I don't know about you but I think 2.4.1 is a vary big deal.
(STORY LINE): The glorious fount of arcane energy known as the Sunwell empowered the high elves for millennia, until the death knight Arthas laid siege to the elven kingdom and corrupted its sacred energies. Seeing no other alternative, a band of survivors led by Prince Kael’thas destroyed the ancient fount. Over time the surviving elves fell pray to a crippling magical withdrawal. Now, promising salvation for his people, Kael’thas has returned. Soon the Sunwell will shine once again, but whether the sacred fount will usher in deliverance or destruction remains to be seen. The Fix's may not apply on WaMMO Server's but most should. Druids Cyclone range is now 20 yards, down from 30. Empowered Rejuvenation: This talent now properly affects the final heal from Lifebloom. Gift of Nature: This talent now properly affects the healing from Tranquility. Insect Swarm: Casting lower ranks of this spell is now properly penalized like other healing and damage effects. Lacerate: This ability now deals additional damage based on the attack power of the Druid. Lifebloom: The bonus coefficient on the final bloom effect has been reduced by 20%. This spell will no longer cause error messages when interacting with Spellsteal or while the Druid is under the effects of Mind Control. Mangle (Bear) now properly triggers a 1.5 second global cooldown, increased from 1.0 second. Many shapeshift form tooltips have been updated to be consistent with each other. Natural Perfection: This ability will no longer be triggered by taking critical strikes while sitting. In addition, it is now affected by the Subtlety talent and reduces damage by 2/3/4%, down from 1/3/5%. Nurturing Instinct increases your healing spells by up to 50/100% of your Agility, and increases healing done to you by 10/20% while in Cat form. Regrowth: The mana cost of this spell has been reduced by approximately 20%. When a Druid in cat form casts Pounce it will now properly animate. Hunter Equipping a thrown weapon while in the middle of an Auto-Shot will no longer cause animation issues. Casting Flare while in any way not visible, will no longer cause your flare to be invisible to other players. Hunter’s Mark: Hunters with Improved Hunter’s Mark will now properly overwrite Hunter’s Mark cast by Hunters without the talent. Improved Mend Pet now has a 25/50 chance to remove one Curse, Disease, Magic, or Poison effect, up from 15/50%. The stamina tooltip for hunter pets will now display the proper health increase. Track spells will now persist after death. Hunters will no longer spin around if they cast Aimed Shot or Steady Shot while facing away from their target. Mages Arcane Explosion: The damage cap for area of effect damage on this spell has been increased by approximately 50%. Arcane Fortitude now increases your armor by an amount equal to 100% of your Intellect, up from 50%. Blink, Slow, and Spellsteal have all had their mana cost reduced. Improved Blink: This talent no longer reduces the mana cost of Blink. Instead, it increases the chance for all attacks to miss the Mage by 25% for 2/4 sec after Blink is cast. Using low ranks of Fire Ward and Frost Ward spell will now be penalized the same way healing spells are penalized. Frostbite: When a frost spell is reflected back at a Mage, it is now possible for the Mage to suffer from the Frostbite effect. Ice Barrier: Using low ranks of this spell will now be penalized the same way healing spells are penalized. Icy Veins no longer increases the chance your chilling effects will Freeze the target, but now increases the chance to avoid interruption caused by damage while casting any spell by 100% while active. Improved FireWard has become Molten Shields. Mana Shield: This spell will now get a percentage of the Mage’s bonus to spell damage as an additional effect. New Talent: Molten Shields will cause your Fire Ward to have a 10/20% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50/100% chance to affect ranged and spell attacks. Permafrost: This talent will now correctly increase the movement slowing effect of frost Armor instead of the attack speed slowing effect. Spellsteal will no longer overwrite a longer duration buff. More Can be found Via >> Worldofwarcraft.com Just so everyone gets big heads up of what to expect, thanks for the Upgrade WaMMO! =D See you in-game soon!
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WaMMO STAFF To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Last edited by Ghostter; 04-18-2008 at 11:23 PM. |
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"I might almost pity my enemies--if it wasn't so amusing to watch them die." - Tsabo Tavoc, Phyrexian General |
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haha, probley
I hope they get better though druids rock..
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WaMMO STAFF To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. |
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Druids kind of rock, but they have to get better. I mean, they can't get any worse.
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Everyone is unique, just like everyone else. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. Ace (lock) 70 Acepaladin 70 Acedruid 70 Acerogue 70 Acehunter 29 Acemage 41 Acewarrior 60 Aceshaman 54 Acepriest 62 |
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